proper health issue fix
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a37ba81545
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@ -16,11 +16,8 @@ local function entityBox(ent)
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cube.setDepthTested(false)
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cube.setDepthTested(false)
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hpbar.setDepthTested(false)
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hpbar.setDepthTested(false)
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local hp_rect_bg, hp_rect_fg
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local hp_rect_bg = hpbar.addRectangle(0, 0, 100, 15, options.hpbar.bg)
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if ent.health ~= nil then
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local hp_rect_fg = hpbar.addRectangle(0, 0, 0, 15, options.hpbar.fg)
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hp_rect_bg = hpbar.addRectangle(0, 0, 100, 15, options.hpbar.bg)
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hp_rect_fg = hpbar.addRectangle(0, 0, 0, 15, options.hpbar.fg)
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end
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local hp_txt = hpbar.addText({ 0, 2 }, ent.name, options.hpbar.txt)
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local hp_txt = hpbar.addText({ 0, 2 }, ent.name, options.hpbar.txt)
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return {
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return {
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@ -32,13 +29,12 @@ local function entityBox(ent)
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update = function(self, entity)
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update = function(self, entity)
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self._cube.setPosition(entity.x - 0.25, entity.y - 0.25, entity.z - 0.25)
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self._cube.setPosition(entity.x - 0.25, entity.y - 0.25, entity.z - 0.25)
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self._hpbar.setPosition(entity.x, entity.y + 0.5, entity.z)
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self._hpbar.setPosition(entity.x, entity.y + 0.5, entity.z)
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if self._hp_rect_fg ~= nil then
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if entity.health ~= nil and entity.maxHealth ~= nil then
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self._hp_rect_fg.setSize(100 * entity.health / entity.maxHealth, 15)
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end
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if entity.health ~= nil then
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self._hp_txt.setText(string.format("%s (%.1f/%.1f)", entity.name, entity.health, entity.maxHealth))
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self._hp_txt.setText(string.format("%s (%.1f/%.1f)", entity.name, entity.health, entity.maxHealth))
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self._hp_rect_fg.setSize(100 * entity.health / entity.maxHealth, 15)
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else
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else
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self._hp_txt.setText(string.format("%s", entity.name))
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self._hp_txt.setText(string.format("%s", entity.name))
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self._hp_rect_fg.setSize(0)
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end
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end
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end,
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end,
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destroy = function(self)
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destroy = function(self)
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