ignore self and proper bar size
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@ -18,10 +18,10 @@ local function entityBox(ent)
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local hp_rect_bg, hp_rect_fg
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if ent.health ~= nil then
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hp_rect_bg = hpbar.addRectangle(-1, -0.25, 2, 0.25, options.hpbar.bg)
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hp_rect_fg = hpbar.addRectangle(-1, -0.25, 0, 0.25, options.hpbar.fg)
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hp_rect_bg = hpbar.addRectangle(0, 0, 100, 15, options.hpbar.bg)
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hp_rect_fg = hpbar.addRectangle(0, 0, 0, 15, options.hpbar.fg)
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end
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local hp_txt = hpbar.addText({ -1, -0.2 }, ent.name, options.hpbar.txt)
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local hp_txt = hpbar.addText({ 0, 2 }, ent.name, options.hpbar.txt)
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return {
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_cube = cube,
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@ -33,7 +33,7 @@ local function entityBox(ent)
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self._cube.setPosition(entity.x - 0.25, entity.y - 0.25, entity.z - 0.25)
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self._hpbar.setPosition(entity.x, entity.y + 0.5, entity.z)
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if self._hp_rect_fg ~= nil then
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self._hp_rect_fg.setSize(2 * entity.health / entity.maxHealth, 0.25)
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self._hp_rect_fg.setSize(100 * entity.health / entity.maxHealth, 15)
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end
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if entity.health ~= nil then
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self._hp_txt.setText(string.format("%s (%.1f/%.1f)", entity.name, entity.health, entity.maxHealth))
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@ -59,7 +59,9 @@ return function()
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end
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for uuid, entity in pairs(surroundings.entitiesByUUID) do
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if cache[uuid] == nil then
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if uuid == player.id then
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-- nothing
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elseif cache[uuid] == nil then
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cache[uuid] = entityBox(entity)
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else
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cache[uuid]:update(entity)
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