Also use exponential probing during lookups
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@ -388,8 +388,7 @@ void sfx_pool_grow(int size) {
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struct sfx_pool_item *sfx_pool_lookup(const char *key) {
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if (key == NULL) return NULL;
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uint32_t hash = adler32(key, strlen(key));
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for (int offset = 0; offset < sounds_pool.cap; offset++) {
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int index = (hash + offset) % sounds_pool.cap;
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FOR_OFFSET_PROBE (hash, offset, index, sounds_pool.cap) {
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if (0 == strncmp(key, sounds_pool.sounds[index].key, KEY_LENGTH)) {
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#ifndef NO_COUNTERS
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global_counters.pool_read++;
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