Compare commits
1 Commits
main
...
codestyle-
Author | SHA1 | Date |
---|---|---|
Vftdan | dfc0870fc1 |
132
neomojimixer.js
132
neomojimixer.js
|
@ -45,17 +45,17 @@ const stats = document.getElementById("stats");
|
|||
|
||||
// Loading the JSON and getting all the available parts
|
||||
async function getData() {
|
||||
|
||||
|
||||
fetch('./parts.json')
|
||||
.then(function(response) {
|
||||
return response.json();
|
||||
})
|
||||
.then(function(data) {
|
||||
loadParts(data);
|
||||
})
|
||||
.catch(function(error) {
|
||||
console.log('An error occurred:', error);
|
||||
});
|
||||
.then(function(response) {
|
||||
return response.json();
|
||||
})
|
||||
.then(function(data) {
|
||||
loadParts(data);
|
||||
})
|
||||
.catch(function(error) {
|
||||
console.log('An error occurred:', error);
|
||||
});
|
||||
}
|
||||
|
||||
function loadParts(parts) {
|
||||
|
@ -64,19 +64,19 @@ function loadParts(parts) {
|
|||
parts.type.body.forEach(fillArrayBody);
|
||||
parts.type.mouth.forEach(fillArrayMouth);
|
||||
parts.type.arms.forEach(fillArrayArms);
|
||||
|
||||
|
||||
//find the indexes of each part of the corresponding color and write those into the color arrays
|
||||
fillArraysArms();
|
||||
|
||||
|
||||
//Randomize initial view
|
||||
randomize();
|
||||
|
||||
|
||||
//Show little statistic
|
||||
var sum = body.length + eyes.length + mouth.length + arms.length;
|
||||
var variety = body.length * eyes.length * mouth.length * arms_orange.length;
|
||||
|
||||
|
||||
stats.innerHTML = "There are " + sum + " Elements available,<br />with " + new Intl.NumberFormat("de-DE").format(variety) + " possible combinations.";
|
||||
|
||||
|
||||
//Activate the buttons after everything is loaded in
|
||||
document.getElementById("body_left").disabled = false;
|
||||
document.getElementById("body_right").disabled = false;
|
||||
|
@ -91,54 +91,54 @@ function loadParts(parts) {
|
|||
|
||||
}
|
||||
|
||||
function fillArrayEyes(item){
|
||||
function fillArrayEyes(item) {
|
||||
let name = item.name;
|
||||
let url = item.url;
|
||||
eyes.push ([name, url]); //Two dimensional array, Second dimension holds name on index 0 and url at index 1
|
||||
}
|
||||
|
||||
function fillArrayBody(item){
|
||||
function fillArrayBody(item) {
|
||||
let name = item.name;
|
||||
let url = item.url;
|
||||
let color = item.color;
|
||||
body.push ([name, url, color]); //Two dimensional array, Second dimension holds name on index 0 and url at index 1
|
||||
}
|
||||
|
||||
function fillArrayMouth(item){
|
||||
function fillArrayMouth(item) {
|
||||
let name = item.name;
|
||||
let url = item.url;
|
||||
mouth.push ([name, url]); //Two dimensional array, Second dimension holds name on index 0 and url at index 1
|
||||
}
|
||||
|
||||
function fillArrayArms(item){
|
||||
function fillArrayArms(item) {
|
||||
let name = item.name;
|
||||
let url = item.url;
|
||||
let color = item.color;
|
||||
arms.push ([name, url, color]); //Two dimensional array, Second dimension holds name on index 0 and url at index 1
|
||||
}
|
||||
|
||||
function fillArraysArms(){
|
||||
function fillArraysArms() {
|
||||
for (let i=0; i<arms.length; i++){
|
||||
if (arms[i][2] == "blue" || arms[i][2] == ""){
|
||||
arms_blue.push(i);
|
||||
}
|
||||
|
||||
|
||||
if (arms[i][2] == "lightgrey" || arms[i][2] == ""){
|
||||
arms_lightgrey.push(i);
|
||||
}
|
||||
|
||||
|
||||
if (arms[i][2] == "orange" || arms[i][2] == ""){
|
||||
arms_orange.push(i);
|
||||
}
|
||||
|
||||
|
||||
if (arms[i][2] == "red" || arms[i][2] == ""){
|
||||
arms_red.push(i);
|
||||
}
|
||||
|
||||
|
||||
if (arms[i][2] == "white" || arms[i][2] == ""){
|
||||
arms_white.push(i);
|
||||
}
|
||||
|
||||
|
||||
if (arms[i][2] == "yellow" || arms[i][2] == ""){
|
||||
arms_yellow.push(i);
|
||||
}
|
||||
|
@ -147,18 +147,18 @@ function fillArraysArms(){
|
|||
|
||||
|
||||
|
||||
function onClick_body_next(){
|
||||
function onClick_body_next() {
|
||||
index_body++;
|
||||
|
||||
|
||||
if (index_body == body.length) {index_body = 0;} //check if index is too big for the array
|
||||
|
||||
|
||||
if (body[index_body][2] == "blue"){index_arms = arms_blue[index_color];}
|
||||
else if (body[index_body][2] == "lightgrey"){index_arms = arms_lightgrey[index_color];}
|
||||
else if (body[index_body][2] == "orange"){index_arms = arms_orange[index_color];}
|
||||
else if (body[index_body][2] == "red"){index_arms = arms_red[index_color];}
|
||||
else if (body[index_body][2] == "white"){index_arms = arms_white[index_color];}
|
||||
else if (body[index_body][2] == "yellow"){index_arms = arms_yellow[index_color];}
|
||||
|
||||
else if (body[index_body][2] == "yellow"){index_arms = arms_yellow[index_color];}
|
||||
|
||||
body_image.src = "." + body[index_body][1]; //Change URL of body picture
|
||||
body_name.innerHTML = body[index_body][0]; //Change body name in controls
|
||||
|
||||
|
@ -166,18 +166,18 @@ function onClick_body_next(){
|
|||
arms_name.innerHTML = arms[index_arms][0]; //Change arms name in controls
|
||||
}
|
||||
|
||||
function onClick_body_prev(){
|
||||
function onClick_body_prev() {
|
||||
index_body--;
|
||||
|
||||
|
||||
if (index_body < 0) {index_body = (body.length-1);} //check if index is too big for the array
|
||||
|
||||
|
||||
if (body[index_body][2] == "blue"){index_arms = arms_blue[index_color];}
|
||||
else if (body[index_body][2] == "lightgrey"){index_arms = arms_lightgrey[index_color];}
|
||||
else if (body[index_body][2] == "orange"){index_arms = arms_orange[index_color];}
|
||||
else if (body[index_body][2] == "red"){index_arms = arms_red[index_color];}
|
||||
else if (body[index_body][2] == "white"){index_arms = arms_white[index_color];}
|
||||
else if (body[index_body][2] == "yellow"){index_arms = arms_yellow[index_color];}
|
||||
|
||||
else if (body[index_body][2] == "yellow"){index_arms = arms_yellow[index_color];}
|
||||
|
||||
body_image.src = "." + body[index_body][1]; //Change URL of body picture
|
||||
body_name.innerHTML = body[index_body][0]; //Change body name in controls
|
||||
|
||||
|
@ -185,45 +185,45 @@ function onClick_body_prev(){
|
|||
arms_name.innerHTML = arms[index_arms][0]; //Change arms name in controls
|
||||
}
|
||||
|
||||
function onClick_eyes_next(){
|
||||
function onClick_eyes_next() {
|
||||
index_eyes++;
|
||||
|
||||
|
||||
if (index_eyes == eyes.length) {index_eyes = 0;} //check if index is too big for the array
|
||||
|
||||
|
||||
eyes_image.src = "." + eyes[index_eyes][1]; //Change URL of picture
|
||||
eyes_name.innerHTML = eyes[index_eyes][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function onClick_eyes_prev(){
|
||||
function onClick_eyes_prev() {
|
||||
index_eyes--;
|
||||
|
||||
|
||||
if (index_eyes < 0) {index_eyes = (eyes.length-1);} //check if index is too big for the array
|
||||
|
||||
|
||||
eyes_image.src = "." + eyes[index_eyes][1]; //Change URL of picture
|
||||
eyes_name.innerHTML = eyes[index_eyes][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function onClick_mouth_next(){
|
||||
function onClick_mouth_next() {
|
||||
index_mouth++;
|
||||
|
||||
|
||||
if (index_mouth == mouth.length) {index_mouth = 0;} //check if index is too big for the array
|
||||
|
||||
|
||||
mouth_image.src = "." + mouth[index_mouth][1]; //Change URL of picture
|
||||
mouth_name.innerHTML = mouth[index_mouth][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function onClick_mouth_prev(){
|
||||
function onClick_mouth_prev() {
|
||||
index_mouth--;
|
||||
|
||||
|
||||
if (index_mouth < 0) {index_mouth = (mouth.length-1);} //check if index is too big for the array
|
||||
|
||||
|
||||
mouth_image.src = "." + mouth[index_mouth][1]; //Change URL of picture
|
||||
mouth_name.innerHTML = mouth[index_mouth][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function onClick_arms_next(){
|
||||
function onClick_arms_next() {
|
||||
index_color++;
|
||||
|
||||
|
||||
if (body[index_body][2] == "blue"){
|
||||
if (index_color == arms_blue.length) {index_color = 0;}
|
||||
index_arms = arms_blue[index_color];
|
||||
|
@ -247,15 +247,15 @@ function onClick_arms_next(){
|
|||
else if (body[index_body][2] == "yellow"){
|
||||
if (index_color == arms_yellow.length) {index_color = 0;}
|
||||
index_arms = arms_yellow[index_color];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
arms_image.src = "." + arms[index_arms][1]; //Change URL of picture
|
||||
arms_name.innerHTML = arms[index_arms][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function onClick_arms_prev(){
|
||||
function onClick_arms_prev() {
|
||||
index_color--;
|
||||
|
||||
|
||||
if (body[index_body][2] == "blue"){
|
||||
if (index_color < 0) {index_color = arms_blue.length-1;}
|
||||
index_arms = arms_blue[index_color];
|
||||
|
@ -279,18 +279,18 @@ function onClick_arms_prev(){
|
|||
else if (body[index_body][2] == "yellow"){
|
||||
if (index_color < 0) {index_color = arms_yellow.length-1;}
|
||||
index_arms = arms_yellow[index_color];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
arms_image.src = "." + arms[index_arms][1]; //Change URL of picture
|
||||
arms_name.innerHTML = arms[index_arms][0]; //Change name in controls
|
||||
}
|
||||
|
||||
function randomize(){ //Randomize which parts are shown
|
||||
function randomize() { //Randomize which parts are shown
|
||||
index_body = Math.floor(Math.random() * body.length);
|
||||
index_eyes = Math.floor(Math.random() * eyes.length);
|
||||
index_mouth = Math.floor(Math.random() * mouth.length);
|
||||
index_arms = 0;
|
||||
|
||||
|
||||
//Determine what color the body has and chose the arms color in the same way
|
||||
//Basically it does a random on the arms array and returns an index number with the right color for that body
|
||||
if (body[index_body][2] == "blue"){
|
||||
|
@ -317,30 +317,30 @@ function randomize(){ //Randomize which parts are shown
|
|||
index_color = Math.floor(Math.random() * arms_yellow.length)
|
||||
index_arms = arms_yellow[index_color];
|
||||
}
|
||||
|
||||
|
||||
body_image.src = "." + body[index_body][1];
|
||||
eyes_image.src = "." + eyes[index_eyes][1];
|
||||
mouth_image.src = "." + mouth[index_mouth][1];
|
||||
arms_image.src = "." + arms[index_arms][1];
|
||||
|
||||
|
||||
body_name.innerHTML = body[index_body][0];
|
||||
eyes_name.innerHTML = eyes[index_eyes][0];
|
||||
mouth_name.innerHTML = mouth[index_mouth][0];
|
||||
arms_name.innerHTML = arms[index_arms][0];
|
||||
}
|
||||
|
||||
function exportImage(){ //Export image so it can be saved as one PNG
|
||||
function exportImage() { //Export image so it can be saved as one PNG
|
||||
let ctx=canvas.getContext("2d");
|
||||
|
||||
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
|
||||
neomoji_name.value = body[index_body][0] + "_" + eyes[index_eyes][0] + "_" + mouth[index_mouth][0] + "_" + arms[index_arms][0]; //Set name for the emoji to use as the image name and to show as shortcode
|
||||
|
||||
|
||||
let body_export = new Image();
|
||||
let eyes_export = new Image();
|
||||
let mouth_export = new Image();
|
||||
let arms_export = new Image();
|
||||
|
||||
|
||||
body_export.src = "." + body[index_body][1];
|
||||
body_export.onload = function() {
|
||||
ctx.drawImage(body_export, 0, 0, 256, 256);
|
||||
|
@ -359,7 +359,7 @@ function exportImage(){ //Export image so it can be saved as one PNG
|
|||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
export_img.hidden = false;
|
||||
neomoji_name.hidden = false;
|
||||
document.getElementById("exportSaveMessage").hidden = false;
|
||||
|
@ -367,4 +367,4 @@ function exportImage(){ //Export image so it can be saved as one PNG
|
|||
|
||||
//Main Programm
|
||||
document.getElementById("noJSmessage").hidden = true;
|
||||
getData();
|
||||
getData();
|
||||
|
|
Loading…
Reference in New Issue