52 lines
1.5 KiB
C
52 lines
1.5 KiB
C
#ifndef EVENTS_H_
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#define EVENTS_H_
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#include "defs.h"
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#include "modifiers.h"
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#include "time.h"
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typedef uint32_t EventNamespace;
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typedef struct {
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EventNamespace ns;
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uint16_t major;
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uint16_t minor;
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} EventCode;
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typedef struct {
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EventCode code;
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uint32_t ttl;
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int32_t priority;
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int64_t payload;
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ModifierSet modifiers;
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AbsoluteTime time;
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} EventData;
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typedef struct event_position_base EventPositionBase;
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typedef struct event_node EventNode;
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struct event_position_base {
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bool (*handle_event) (EventPositionBase * self, EventNode * event); // If returns false, the scheduler should not rewind back to the start. Must return true if any events were deleted
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bool waiting_new_event; // Skip from handling until it is set to true. Assigning this position to a event should unset this flag
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};
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struct event_node {
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EventNode *prev, *next;
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EventPositionBase *position;
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size_t input_index;
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EventData data;
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};
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extern EventNode END_EVENTS;
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#define FIRST_EVENT (END_EVENTS.next)
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#define LAST_EVENT (END_EVENTS.prev)
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#define FOREACH_EVENT(ev) for (EventNode *ev = FIRST_EVENT; ev && (ev != &END_EVENTS); ev = ev->next)
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#define FOREACH_EVENT_DESC(ev) for (EventNode *ev = LAST_EVENT; ev && (ev != &END_EVENTS); ev = ev->prev)
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// Creates count replicas after the source event in the list, position is NULL, returns the number of successfully created replicas
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size_t event_replicate(EventNode * source, size_t count);
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EventNode * event_create(const EventData * content);
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void event_destroy(EventNode * self);
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#endif /* end of include guard: EVENTS_H_ */
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