WIP old converter port, gives funky results
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33e3c1ad8c
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1e364fe3ea
60
img2cpi.c
60
img2cpi.c
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@ -84,7 +84,8 @@ struct image *image_load(const char *fp);
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struct image *image_new(int w, int h);
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struct image *image_resize(struct image *original, int new_w, int new_h);
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struct image_pal *image_quantize(struct image *original, const union color *colors, size_t n_colors);
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int get_color_difference(union color a, union color b);
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float get_color_difference(union color a, union color b);
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float get_color_brightness(union color clr);
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void image_unload(struct image *img);
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void get_size_keep_aspect(int w, int h, int dw, int dh, int *ow, int *oh);
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@ -251,6 +252,53 @@ int main(int argc, char **argv) {
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// use old 2x3
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for (int y = 0; y < args.height; y++) {
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for (int x = 0; x < args.width; x++) {
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unsigned char darkest_i = 0, brightest_i = 0;
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float darkest_diff = 0xffffff, brightest_diff = 0;
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for (int oy = 0; oy < 3; oy++) {
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for (int ox = 0; ox < 2; ox++) {
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unsigned char pix = quantized_image->pixels[ox + (x + (y * 3 + oy)) * 2];
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float brightness = get_color_brightness(palette[pix]);
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if (brightness >= brightest_diff) {
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brightest_i = pix;
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brightest_diff = brightness;
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}
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if (brightness <= darkest_diff) {
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darkest_i = pix;
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darkest_diff = brightness;
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}
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}
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}
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unsigned char bitmap = 0;
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const static unsigned char pixel_bits[3][2] = { { 1, 2}, { 4, 8 }, { 16, 0 } };
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for (int oy = 0; oy < 3; oy++) {
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for (int ox = 0; ox < 2; ox++) {
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if (ox == 1 && oy == 2) continue;
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unsigned char pix = quantized_image->pixels[ox + (x + (y * 3 + oy)) * 2];
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float diff_bg = get_color_difference(palette[darkest_i], palette[pix]);
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float diff_fg = get_color_difference(palette[brightest_i], palette[pix]);
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if (diff_fg < diff_bg) {
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bitmap |= pixel_bits[oy][ox];
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}
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}
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}
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{
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unsigned char pix = quantized_image->pixels[1 + (x + (y * 3 + 2)) * 2];
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float diff_bg = get_color_difference(palette[darkest_i], palette[pix]);
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float diff_fg = get_color_difference(palette[brightest_i], palette[pix]);
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if (diff_fg > diff_bg) {
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bitmap ^= 31;
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unsigned char tmp = darkest_i;
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darkest_i = brightest_i;
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brightest_i = tmp;
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}
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}
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characters[x + y * args.width].character = 0x80 + bitmap;
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characters[x + y * args.width].bg = darkest_i;
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characters[x + y * args.width].fg = brightest_i;
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}
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}
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} else {
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@ -258,7 +306,7 @@ int main(int argc, char **argv) {
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for (int y = 0; y < args.height; y++) {
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for (int x = 0; x < args.width; x++) {
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// Oh boy...
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int min_diff = 0xffffff;
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float min_diff = 0xffffff;
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char closest_sym = 0x00, closest_color = 0xae;
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for (int sym = 0x01; sym <= 0xFF; sym++) {
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if (sym == '\t' || sym == '\n' || sym == '\r' || sym == '\x0e') {
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@ -267,7 +315,7 @@ int main(int argc, char **argv) {
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for (int color = 0x00; color <= 0xff; color++) {
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union color cell_bg = palette[color & 0xF],
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cell_fg = palette[color >> 4];
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int difference = 0;
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float difference = 0;
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for (int oy = 0; oy < 11; oy++) {
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unsigned char sym_line = font_atlas[sym][oy];
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for (int ox = 0; ox < 8; ox++) {
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@ -590,13 +638,17 @@ struct image_pal *image_quantize(struct image *original, const union color *colo
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return out;
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}
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int get_color_difference(union color a, union color b) {
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float get_color_difference(union color a, union color b) {
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int dr = a.rgba.r - b.rgba.r,
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dg = a.rgba.g - b.rgba.g,
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db = a.rgba.b - b.rgba.b;
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return dr * dr + dg * dg + db * db;
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}
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float get_color_brightness(union color clr) {
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return get_color_difference(clr, (union color){ .v = 0 });
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}
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const union color DEFAULT_PALETTE[16] = {
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{ 0xf0, 0xf0, 0xf0, 0xff },
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{ 0xf2, 0xb2, 0x33, 0xff },
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